Apr 5, 2020
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Fallout 76: Wastelanders – Tried it

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The end of the world can make us feel lonely at times – and this is something of which we realized when we reviewed for the first time Fallout 76 in 2018. The West Virginia post-apocalyptic there appeared desolate and empty because the obtuse Bethesda’s idea of ​​eliminating human NPCs to make interactions between players more effective. Thanks to the new Wastelanders update, however, Bethesda has responded to these well-motivated criticisms from the players, finally adding the human NPCs, as well as numerous other corrections, to help bring the problematic MMO back into vogue.

We started Wastelanders by diving into the character creator and celebrating Reclamation Day once again to understand what the differences were with Fallout 76 of 2018. After emerging from Vault 76, we met two treasure hunters who had been cheated by a nearby bartender. We started looking for the bar and found a precarious situation while a marauder kept the bar at gunpoint. We tried to make things more interesting as the marauder asked for answers about the hidden treasure, but it wasn’t long before he was shot down by Mort’s stealth, an alcoholic ghoul who lived in the bar.

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